

As this low range covers 99% of the usages, so more options are needed. There seems to be no good reason to limit user to these rather course adjustments! If you need to keep the drop-down selection, please add a LOT more options at the low range, such as: 100, 105, 110, 115, 120, 125, 130, 135, 140, 150, 160, 175, 200. Windows provides a slider so should Unity (or an integer text box entry).

(80% = 64% x 1.25) Losing 25% of our readable text for no good reason, is significant. or 25% MORE than we can see with the +25% setting. If you allowed us to set it to +12% sized, we'd be seeing 80% of what we normally would see. So with just 25% increase, I can only see 64% of the text I would have seen at normal text size! This is a DRAMATIC difference for the First/Lowest setting of 25%. Since Scaling is 2D - screen spaced used for 25% size increase, uses 56% more screen space! (1.25-squared).

Select Settings, then Ease of Access, then Display. In my case, I only needed 112% size, but am forced to 125%, thus showing less text on the screen than is necessary. Windows 10 Click on the Windows icon at the bottom left of your screen. We're trying to achieve "adequate visibility" while still maximizing the amount of text we see. To proceed: I right-click on desk screen, choose change resolution then 'get text and other elements bigger or smaller' to choose 100, 125, etc. Click to expand.UNITY ! Thanks for finally including this option! LONG LIVE UNITY3D!īUT - please don't limit us to course options like 125%, 150%. The point is I have to change text size each time I switch from station to standlone laptop, because the text size is too big on my double screen, but too small on my laptop screen.
